ferejar.blogg.se

Sims 4 realistic mods violence
Sims 4 realistic mods violence










Added a new pie menu "Non-Violent Interactions" and moved all non violent interactions there.The self defense system can be turned off from the mod's options.Sims with a "Good" trait will never murder the attacker Sims who escape an attack might : -Run Away -Attack Back.Sims with a high negative relationship with the attacker will tend to murder the attacker.Sims with a positive relationship with the attacker will tend to runaway instead of attacking back.Sims who escape a murder might : -Run Away -Attack Back -Murder Back.If the attacked sim has a higher "Fitness" skill than the attacker then they'll have a much higher chance of dodging the attack.There's a 80% chance that the murder/attack will succeed by default.Multiple outcomes that work according to sims traits and relationship with the attacker Suggested by the players, thank you so much ♥.Each weapon has it's own unique dodge animation.Every single murder & attack now has a chance of being dodged.Heart 3D Model by: adorezooey Thank you for sharing your great work ♥.Removed the blank animations clip packs from the clip pack list in Andrew's Pose Player, Pose By Pack.Fixed "Give (Sim Name) Money To Clear Up Bad Reputation" interaction bug & last exception and the text to display the selected sim's name instead of the controlled sim.Grim Reaper will no longer beat up a sim when the "Disabled Grim Reaper's Negative Reactions" option is activated.Sims with the "Psychopathic Tendencies Aspiration's "Reward trait "Horrifying Intimidation" will no longer be killed by witnesses if they have a "Murderer Reputation".**For example: having a murderer reputation will count towards completing the "Obtain The Violent Sim Reputation" or the "Offender Reputation" goals. Obtaining a higher violent reputation will now count towards completing the "Psychopathic Tendencies Aspiration"'s reputation goals.

sims 4 realistic mods violence

  • Decreased the chances of a sim passing out after getting attacked to 10% instead of a 100%.
  • Fixed a bug introduced in V 2.2 where sims would cancel the "Chat" interaction even if there's no murder happening.
  • Sims can now " Wash Blood Off " in the shower!.
  • sims 4 realistic mods violence

  • You can keep it as a trophy, sell it, or eat it to recover your hunger need OR your vampire's thirst & power.
  • After you rip a sim's heart out from the "Deadly Interactions" category, your sim will obtain that sim's heart and keep it in their inventory.
  • *Click on a sim -> Extreme Violence -> Options -> Autonomy -> Disallow/Allow Sim To Participate In The Murder Holiday Tradition.
  • You can exclude certain sims from participating in the tradition from the mod's option's menu.*.
  • Sims will not kill others that they have a 15% positive relationship with.
  • By selecting this tradition, all sims will start killing each other once the holiday starts, with no consequences.
  • You can find the new "Murder" tradition in the calender when you create a custom holiday "Requires Seasons EP".
  • Similar to the "Open Gunfire" interaction, but this one covers a wider range killing anyone standing in a circle near your sim.
  • Your sim will hop on a car and start shooting at sims while drifting.
  • Spraying UZI out of a car: *Available in the "Extreme Violence" menu when clicking on self (Controlled Sim).
  • The cops will arrest your sim if they arrived on the scene while you're holding someone.
  • Sims around you will freak out and might call the police.
  • You can hold any sim at gun point in front of other sims to earn money.
  • sims 4 realistic mods violence

    Holding A Sim At Gun Point For Money: *Available in the "Non Deadly Interactions" category.All of the new murders include the self defense/dodge ability.












    Sims 4 realistic mods violence